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    [DEV PAYLAŞIM] LeveL Sınırını 90 Yapmak & 90 Skillerini Eklemek & 90LeveL SkiLL Patch

    Paylaş
    avatar
    MayonnaisE
    Gold Master
    Gold Master

    <b>Mesaj Sayısı</b> Mesaj Sayısı : 4234
    <b>Kayıt tarihi</b> Kayıt tarihi : 08/07/09
    Mage
    Eski Oyuncu
    GS

    default [DEV PAYLAŞIM] LeveL Sınırını 90 Yapmak & 90 Skillerini Eklemek & 90LeveL SkiLL Patch

    Mesaj tarafından MayonnaisE Bir Paz Kas. 07, 2010 5:40 pm

    0 LeveL SkiLL Patch = Cevap Yazdiginiz için tesekkürler.
    90 LeveL SkiLL Patch = http://s1.dosya.tc/file/gcC01o/upLoader_By_XxXRoKaXxX.rar.html

    Bir Sorun Cıkarsa = Cevap Yazdiginiz için tesekkürler.
    aa_apustol@hotmail.com


    PHP- Kodu:
    CREATE PROCEDURE level90
    @id char(100)
    AS
    declare @lwl char(10)
    select @lwl = level from userdata where struserid = @id

    if @lwl = '80'
    begin
    update userdata set points = points + 3 where struserid = @id and exp = '1900000000'
    update userdata set level = '81' where struserid = @id and exp = '1900000000'
    update userdata set exp = '0' where struserid = @id and exp = '1900000000'
    end

    if @lwl = '81'
    begin
    update userdata set points = points + 3 where struserid = @id and exp = '1900000000'
    update userdata set level = '82' where struserid = @id and exp = '1900000000'
    update userdata set exp = '0' where struserid = @id and exp = '1900000000'
    end
    ---made in shellx---
    if @lwl = '82'
    begin
    update userdata set points = points + 3 where struserid = @id and exp = '1900000000'
    update userdata set level = '83' where struserid = @id and exp = '1900000000'
    update userdata set exp = '0' where struserid = @id and exp = '1900000000'
    end
    ---made in shellx---
    if @lwl = '83'
    begin
    update userdata set points = points + 3 where struserid = @id and exp = '1900000000'
    update userdata set level = '84' where struserid = @id and exp = '1900000000'
    update userdata set exp = '0' where struserid = @id and exp = '1900000000'
    end
    ---made in shellx---
    if @lwl = '84'
    begin
    update userdata set points = points + 3 where struserid = @id and exp = '1900000000'
    update userdata set level = '85' where struserid = @id and exp = '1900000000'
    update userdata set exp = '0' where struserid = @id and exp = '1900000000'
    end
    ---made in shellx---
    if @lwl = '85'
    begin
    update userdata set points = points + 3 where struserid = @id and exp = '1900000000'
    update userdata set level = '86' where struserid = @id and exp = '1900000000'
    update userdata set exp = '0' where struserid = @id and exp = '1900000000'
    end
    ---made in shellx---
    if @lwl = '86'
    begin
    update userdata set points = points + 3 where struserid = @id and exp = '1900000000'
    update userdata set level = '87' where struserid = @id and exp = '1900000000'
    update userdata set exp = '0' where struserid = @id and exp = '1900000000'
    end
    ---made in shellx---
    if @lwl = '87'
    begin
    update userdata set points = points + 3 where struserid = @id and exp = '1900000000'
    update userdata set level = '88' where struserid = @id and exp = '1900000000'
    update userdata set exp = '0' where struserid = @id and exp = '1900000000'
    end

    if @lwl = '88'
    begin
    update userdata set points = points + 3 where struserid = @id and exp = '1900000000'
    update userdata set level = '89' where struserid = @id and exp = '1900000000'
    update userdata set exp = '0' where struserid = @id and exp = '1900000000'
    end

    if @lwl = '89'
    begin
    update userdata set points = points + 3 where struserid = @id and exp = '1900000000'
    update userdata set level = '90' where struserid = @id and exp = '1900000000'
    update userdata set exp = '0' where struserid = @id and exp = '1900000000'
    end
    GO
    Daha Sonra Load User Data procedurunu açıp bunu buLun

    PHP- Kodu:
    SELECT Nation, Race, Class, HairColor, Rank, Title, [Level], [Exp], Loyalty, Face, City, Knights, Fame,
    Hp, Mp, Sp, Strong, Sta, Dex, Intel, Cha, Authority, Points, Gold, [Zone], Bind, PX, PZ, PY, dwTime, strSkill, strItem,strSerial, sQuestCount, strQuest, MannerPoint, LoyaltyMonthly
    FROM USERDATA WHERE strUserId = @id
    ve tam üstünede bunu yapıştırın ;

    PHP- Kodu:
    exec level90 @id
    BunLarı yaptıktan sonra level_up tablosunu açın 90'a kadar oLan Expleri EditLeyin



    Sıra GeLdi 90 SkiLLerine uzatmadan QA yapıştırıLacak kodları vereyim

    PHP- Kodu:
    INSERT INTO MAGIC ( [MagicNum], [EnName], [KrName], [Description], [BeforeAction], [TargetAction], [SelfEffect], [FlyingEffect], [TargetEffect], [Moral], [SkillLevel], [Skill], [Msp], [HP], [ItemGroup], [UseItem], [CastTime], [ReCastTime], [SuccessRate], [Type1], [Type2], [Range], [Etc], [Event] ) VALUES ( 210574, 'È*ÀÌ¾î ¹ìÇǸ¯', 'Vampiric Fire', '[Knight]FALL DOWN FLAME ONE SPEAR SEND, AND, POISON POISON WITH HP FILL UP.', 0, 0, 0, 1, 141, 7, 80, 2105, 350, 0, 9, 0, 15, 255, 100, 3, 0, 25, 1, 0 );
    INSERT INTO MAGIC ( [MagicNum], [EnName], [KrName], [Description], [BeforeAction], [TargetAction], [SelfEffect], [FlyingEffect], [TargetEffect], [Moral], [SkillLevel], [Skill], [Msp], [HP], [ItemGroup], [UseItem], [CastTime], [ReCastTime], [SuccessRate], [Type1], [Type2], [Range], [Etc], [Event] ) VALUES ( 208680, 'ºñ½ºÆ® ÇÏÀ̵ù', 'Beast Hiding', '[Knight]FALL DOWN %500 DAMAGE GIVE AND 5SECOND APPEAR PERFORM.', 0, 0, 0, 1, 10002, 7, 75, 2086, 250, 0, 1, 0, 0, 255, 0, 1, 9, 0, 1, 0 );
    INSERT INTO MAGIC ( [MagicNum], [EnName], [KrName], [Description], [BeforeAction], [TargetAction], [SelfEffect], [FlyingEffect], [TargetEffect], [Moral], [SkillLevel], [Skill], [Msp], [HP], [ItemGroup], [UseItem], [CastTime], [ReCastTime], [SuccessRate], [Type1], [Type2], [Range], [Etc], [Event] ) VALUES ( 108680, 'ºñ½ºÆ® ÇÏÀ̵ù', 'Beast Hiding', '[Knight]FALL DOWN %500 DAMAGE GIVE AND 5 SECOND BECOME INVISIBLE ENSURE.', 0, 0, 0, 1, 10002, 7, 75, 1086, 250, 0, 1, 0, 0, 255, 0, 1, 9, 0, 1, 0 );
    INSERT INTO MAGIC ( [MagicNum], [EnName], [KrName], [Description], [BeforeAction], [TargetAction], [SelfEffect], [FlyingEffect], [TargetEffect], [Moral], [SkillLevel], [Skill], [Msp], [HP], [ItemGroup], [UseItem], [CastTime], [ReCastTime], [SuccessRate], [Type1], [Type2], [Range], [Etc], [Event] ) VALUES ( 210554, 'ÆÄÀÌ¾î ½g', 'Fire Thorn', 'Lowers the enemys body temperature. It slows down your enemy for 20 seconds', 3, 0, 0, 1, 113, 7, 54, 2105, 220, 0, 9, 379069000, 15, 60, 30, 3, 0, 25, 1, 0 );
    INSERT INTO MAGIC ( [MagicNum], [EnName], [KrName], [Description], [BeforeAction], [TargetAction], [SelfEffect], [FlyingEffect], [TargetEffect], [Moral], [SkillLevel], [Skill], [Msp], [HP], [ItemGroup], [UseItem], [CastTime], [ReCastTime], [SuccessRate], [Type1], [Type2], [Range], [Etc], [Event] ) VALUES ( 209554, 'ÆÄÀÌ¾î ½g', 'Fire Thorn', 'Inflict powerful flame damage with continuous damage which lasts temporarily.', 3, 0, 0, 1, 113, 7, 54, 2095, 220, 0, 9, 379069000, 15, 60, 30, 3, 0, 25, 1, 0 );
    INSERT INTO MAGIC ( [MagicNum], [EnName], [KrName], [Description], [BeforeAction], [TargetAction], [SelfEffect], [FlyingEffect], [TargetEffect], [Moral], [SkillLevel], [Skill], [Msp], [HP], [ItemGroup], [UseItem], [CastTime], [ReCastTime], [SuccessRate], [Type1], [Type2], [Range], [Etc], [Event] ) VALUES ( 109554, 'ÆÄÀÌ¾î ½g', 'Fire Thorn', 'Inflict flame damage and absorb their HP. Absorbing HP is allowed on other players only.', 3, 0, 0, 1, 113, 7, 54, 1095, 220, 0, 9, 379069000, 15, 60, 30, 3, 0, 25, 1, 0 );
    INSERT INTO MAGIC ( [MagicNum], [EnName], [KrName], [Description], [BeforeAction], [TargetAction], [SelfEffect], [FlyingEffect], [TargetEffect], [Moral], [SkillLevel], [Skill], [Msp], [HP], [ItemGroup], [UseItem], [CastTime], [ReCastTime], [SuccessRate], [Type1], [Type2], [Range], [Etc], [Event] ) VALUES ( 110554, 'ÆÄÀÌ¾î ½g', 'Fire Thorn', 'Inflict flame damage and absorb their HP. Absorbing HP is allowed on other players only.', 3, 0, 0, 1, 113, 7, 54, 1105, 220, 0, 9, 379069000, 15, 60, 30, 3, 0, 25, 1, 0 );
    INSERT INTO MAGIC ( [MagicNum], [EnName], [KrName], [Description], [BeforeAction], [TargetAction], [SelfEffect], [FlyingEffect], [TargetEffect], [Moral], [SkillLevel], [Skill], [Msp], [HP], [ItemGroup], [UseItem], [CastTime], [ReCastTime], [SuccessRate], [Type1], [Type2], [Range], [Etc], [Event] ) VALUES ( 109554, 'ÆÄÀÌ¾î ½g', 'Fire Thorn', 'Inflict flame damage and absorb their HP. Absorbing HP is allowed on other players only.', 3, 0, 0, 1, 113, 7, 54, 1095, 220, 0, 9, 379069000, 15, 60, 30, 3, 0, 25, 1, 0 );
    INSERT INTO MAGIC ( [MagicNum], [EnName], [KrName], [Description], [BeforeAction], [TargetAction], [SelfEffect], [FlyingEffect], [TargetEffect], [Moral], [SkillLevel], [Skill], [Msp], [HP], [ItemGroup], [UseItem], [CastTime], [ReCastTime], [SuccessRate], [Type1], [Type2], [Range], [Etc], [Event] ) VALUES ( 109554, 'ÆÄÀÌ¾î ½g', 'Fire Thorn', 'Inflict flame damage and absorb their HP. Absorbing HP is allowed on other players only.', 3, 0, 0, 1, 113, 7, 54, 1095, 220, 0, 9, 379069000, 15, 60, 30, 3, 0, 25, 1, 0 );
    INSERT INTO MAGIC ( [MagicNum], [EnName], [KrName], [Description], [BeforeAction], [TargetAction], [SelfEffect], [FlyingEffect], [TargetEffect], [Moral], [SkillLevel], [Skill], [Msp], [HP], [ItemGroup], [UseItem], [CastTime], [ReCastTime], [SuccessRate], [Type1], [Type2], [Range], [Etc], [Event] ) VALUES ( 110561, 'Deadly Fire', 'Deadly Fire', '?????????', 3, 0, 0, 1, 113, 8, 69, 1105, 800, 0, 0, 0, 15, 180, 30, 3, 4, 60, 1, 0 );
    INSERT INTO MAGIC ( [MagicNum], [EnName], [KrName], [Description], [BeforeAction], [TargetAction], [SelfEffect], [FlyingEffect], [TargetEffect], [Moral], [SkillLevel], [Skill], [Msp], [HP], [ItemGroup], [UseItem], [CastTime], [ReCastTime], [SuccessRate], [Type1], [Type2], [Range], [Etc], [Event] ) VALUES ( 210561, 'Deadly Fire', 'Deadly Fire', '?????????', 3, 0, 0, 1, 113, 8, 69, 2105, 800, 0, 0, 0, 15, 180, 30, 3, 4, 60, 1, 0 );
    INSERT INTO MAGIC ( [MagicNum], [EnName], [KrName], [Description], [BeforeAction], [TargetAction], [SelfEffect], [FlyingEffect], [TargetEffect], [Moral], [SkillLevel], [Skill], [Msp], [HP], [ItemGroup], [UseItem], [CastTime], [ReCastTime], [SuccessRate], [Type1], [Type2], [Range], [Etc], [Event] ) VALUES ( 110569, 'Phoenix Fire', 'Phoenix Fire', '???????', 0, 0, 0, 1, 2901, 10, 69, 1105, 900, 0, 9, 0, 15, 153, 30, 3, 0, 25, 1, 0 );
    INSERT INTO MAGIC ( [MagicNum], [EnName], [KrName], [Description], [BeforeAction], [TargetAction], [SelfEffect], [FlyingEffect], [TargetEffect], [Moral], [SkillLevel], [Skill], [Msp], [HP], [ItemGroup], [UseItem], [CastTime], [ReCastTime], [SuccessRate], [Type1], [Type2], [Range], [Etc], [Event] ) VALUES ( 210569, 'Phoenix Fire', 'Phoenix Fire', '????????', 0, 0, 0, 1, 2901, 10, 69, 2105, 900, 0, 9, 0, 15, 153, 30, 3, 0, 25, 1, 0 );
    INSERT INTO MAGIC ( [MagicNum], [EnName], [KrName], [Description], [BeforeAction], [TargetAction], [SelfEffect], [FlyingEffect], [TargetEffect], [Moral], [SkillLevel], [Skill], [Msp], [HP], [ItemGroup], [UseItem], [CastTime], [ReCastTime], [SuccessRate], [Type1], [Type2], [Range], [Etc], [Event] ) VALUES ( 108673, 'Staggering Daggers', 'Fros', '????????', 0, 0, 0, 1, 213, 7, 71, 1086, 400, 0, 1, 0, 0, 52, 100, 1, 4, 0, 1, 0 );
    INSERT INTO MAGIC ( [MagicNum], [EnName], [KrName], [Description], [BeforeAction], [TargetAction], [SelfEffect], [FlyingEffect], [TargetEffect], [Moral], [SkillLevel], [Skill], [Msp], [HP], [ItemGroup], [UseItem], [CastTime], [ReCastTime], [SuccessRate], [Type1], [Type2], [Range], [Etc], [Event] ) VALUES ( 208673, 'Staggering Daggers', 'Frost', '?????????', 0, 0, 0, 1, 213, 7, 71, 2086, 400, 0, 1, 0, 0, 52, 100, 1, 4, 0, 1, 0 );
    INSERT INTO MAGIC ( [MagicNum], [EnName], [KrName], [Description], [BeforeAction], [TargetAction], [SelfEffect], [FlyingEffect], [TargetEffect], [Moral], [SkillLevel], [Skill], [Msp], [HP], [ItemGroup], [UseItem], [CastTime], [ReCastTime], [SuccessRate], [Type1], [Type2], [Range], [Etc], [Event] ) VALUES ( 108581, 'Fast Arrows', 'Fast Arrows', '??????????????', 0, 0, 0, 1, 10123, 1, 78, 1085, 300, 0, 9, 0, 0, 180, 100, 4, 0, 0, 1, 0 );
    INSERT INTO MAGIC ( [MagicNum], [EnName], [KrName], [Description], [BeforeAction], [TargetAction], [SelfEffect], [FlyingEffect], [TargetEffect], [Moral], [SkillLevel], [Skill], [Msp], [HP], [ItemGroup], [UseItem], [CastTime], [ReCastTime], [SuccessRate], [Type1], [Type2], [Range], [Etc], [Event] ) VALUES ( 208581, 'Fast Arrows', 'Fast Arrows', '???????????????', 0, 0, 0, 1, 10123, 1, 78, 2085, 300, 0, 9, 0, 0, 180, 100, 4, 0, 0, 1, 0 );
    INSERT INTO MAGIC ( [MagicNum], [EnName], [KrName], [Description], [BeforeAction], [TargetAction], [SelfEffect], [FlyingEffect], [TargetEffect], [Moral], [SkillLevel], [Skill], [Msp], [HP], [ItemGroup], [UseItem], [CastTime], [ReCastTime], [SuccessRate], [Type1], [Type2], [Range], [Etc], [Event] ) VALUES ( 106576, 'Ice Sword', 'Ice Sword', '?????????????', 0, 0, 0, 1, 10002, 8, 77, 1065, 400, 0, 0, 0, 0, 5, 100, 1, 0, 0, 1, 0 );
    INSERT INTO MAGIC ( [MagicNum], [EnName], [KrName], [Description], [BeforeAction], [TargetAction], [SelfEffect], [FlyingEffect], [TargetEffect], [Moral], [SkillLevel], [Skill], [Msp], [HP], [ItemGroup], [UseItem], [CastTime], [ReCastTime], [SuccessRate], [Type1], [Type2], [Range], [Etc], [Event] ) VALUES ( 206576, 'Ice Sword', 'Ice Sword', '========', 0, 0, 0, 1, 10002, 8, 77, 1065, 400, 0, 0, 0, 0, 5, 100, 1, 0, 0, 1, 0 );
    INSERT INTO MAGIC ( [MagicNum], [EnName], [KrName], [Description], [BeforeAction], [TargetAction], [SelfEffect], [FlyingEffect], [TargetEffect], [Moral], [SkillLevel], [Skill], [Msp], [HP], [ItemGroup], [UseItem], [CastTime], [ReCastTime], [SuccessRate], [Type1], [Type2], [Range], [Etc], [Event] ) VALUES ( 106822, 'Purificatory', 'Purificatory', 'Enemys', 0, 0, 0, 1, 702, 2, 20, 1068, 250, 0, 9, 0, 0, 255, 100, 5, 0, 25, 1, 0 );
    INSERT INTO MAGIC ( [MagicNum], [EnName], [KrName], [Description], [BeforeAction], [TargetAction], [SelfEffect], [FlyingEffect], [TargetEffect], [Moral], [SkillLevel], [Skill], [Msp], [HP], [ItemGroup], [UseItem], [CastTime], [ReCastTime], [SuccessRate], [Type1], [Type2], [Range], [Etc], [Event] ) VALUES ( 206822, 'Purificatory', 'Purificatory', 'Enemys', 0, 0, 0, 1, 702, 2, 20, 1068, 250, 0, 9, 0, 0, 255, 100, 5, 0, 25, 1, 0 );
    INSERT INTO MAGIC ( [MagicNum], [EnName], [KrName], [Description], [BeforeAction], [TargetAction], [SelfEffect], [FlyingEffect], [TargetEffect], [Moral], [SkillLevel], [Skill], [Msp], [HP], [ItemGroup], [UseItem], [CastTime], [ReCastTime], [SuccessRate], [Type1], [Type2], [Range], [Etc], [Event] ) VALUES ( 110669, 'Frost Ball', 'Frost Ball', 'xxx', 0, 0, 0, 1, 13004, 7, 69, 1106, 500, 0, 9, 0, 15, 203, 30, 3, 0, 30, 1, 0 );
    INSERT INTO MAGIC ( [MagicNum], [EnName], [KrName], [Description], [BeforeAction], [TargetAction], [SelfEffect], [FlyingEffect], [TargetEffect], [Moral], [SkillLevel], [Skill], [Msp], [HP], [ItemGroup], [UseItem], [CastTime], [ReCastTime], [SuccessRate], [Type1], [Type2], [Range], [Etc], [Event] ) VALUES ( 210669, 'Frost Ball', 'Frost Ball', 'enemys', 0, 0, 0, 1, 13004, 7, 69, 1106, 500, 0, 9, 0, 15, 203, 30, 3, 0, 30, 1, 0 );
    INSERT INTO MAGIC ( [MagicNum], [EnName], [KrName], [Description], [BeforeAction], [TargetAction], [SelfEffect], [FlyingEffect], [TargetEffect], [Moral], [SkillLevel], [Skill], [Msp], [HP], [ItemGroup], [UseItem], [CastTime], [ReCastTime], [SuccessRate], [Type1], [Type2], [Range], [Etc], [Event] ) VALUES ( 109649, 'Iliscet', '??? ??', '???? ??? ??? ?? ?????', 0, 0, 0, 0, 213, 7, 51, 1096, 160, 0, 9, 0, 15, 53, 30, 3, 4, 100, 1, 0 );
    INSERT INTO MAGIC ( [MagicNum], [EnName], [KrName], [Description], [BeforeAction], [TargetAction], [SelfEffect], [FlyingEffect], [TargetEffect], [Moral], [SkillLevel], [Skill], [Msp], [HP], [ItemGroup], [UseItem], [CastTime], [ReCastTime], [SuccessRate], [Type1], [Type2], [Range], [Etc], [Event] ) VALUES ( 209649, 'Iliscet', '??? ??', '???? ??? ??? ?? ?????', 0, 0, 0, 0, 213, 7, 51, 2096, 160, 0, 9, 0, 15, 53, 30, 3, 4, 100, 1, 0 );
    INSERT INTO MAGIC ( [MagicNum], [EnName], [KrName], [Description], [BeforeAction], [TargetAction], [SelfEffect], [FlyingEffect], [TargetEffect], [Moral], [SkillLevel], [Skill], [Msp], [HP], [ItemGroup], [UseItem], [CastTime], [ReCastTime], [SuccessRate], [Type1], [Type2], [Range], [Etc], [Event] ) VALUES ( 105533, 'Ice Berg', 'Ice Berg', '??? 250???? ??? 150 ???? ?? ???? ?? ?? ?????', 0, 0, 0, 0, 10002, 7, 33, 1055, 300, 0, 0, 0, 0, 5, 100, 1, 0, 0, 1, 0 );
    INSERT INTO MAGIC ( [MagicNum], [EnName], [KrName], [Description], [BeforeAction], [TargetAction], [SelfEffect], [FlyingEffect], [TargetEffect], [Moral], [SkillLevel], [Skill], [Msp], [HP], [ItemGroup], [UseItem], [CastTime], [ReCastTime], [SuccessRate], [Type1], [Type2], [Range], [Etc], [Event] ) VALUES ( 205533, 'Ice Berg', 'Ice Berg', '??? 250???? ??? 150 ???? ?? ???? ?? ?? ?????', 0, 0, 0, 0, 10002, 7, 33, 2055, 300, 0, 0, 0, 0, 5, 100, 1, 0, 0, 1, 0 );
    INSERT INTO MAGIC ( [MagicNum], [EnName], [KrName], [Description], [BeforeAction], [TargetAction], [SelfEffect], [FlyingEffect], [TargetEffect], [Moral], [SkillLevel], [Skill], [Msp], [HP], [ItemGroup], [UseItem], [CastTime], [ReCastTime], [SuccessRate], [Type1], [Type2], [Range], [Etc], [Event] ) VALUES ( 108822, 'Eyes of God', 'Eye''s of God', '????????', 0, 0, 0, 1, 0, 1, 20, 1088, 700, 0, 9, 0, 30, 60, 70, 9, 0, 100, 1, 0 );
    INSERT INTO MAGIC ( [MagicNum], [EnName], [KrName], [Description], [BeforeAction], [TargetAction], [SelfEffect], [FlyingEffect], [TargetEffect], [Moral], [SkillLevel], [Skill], [Msp], [HP], [ItemGroup], [UseItem], [CastTime], [ReCastTime], [SuccessRate], [Type1], [Type2], [Range], [Etc], [Event] ) VALUES ( 208822, 'Eyes of God', 'Eye''s of God', '????????', 0, 0, 0, 1, 0, 1, 20, 2088, 700, 0, 9, 0, 30, 60, 70, 9, 0, 100, 1, 0 );
    INSERT INTO MAGIC ( [MagicNum], [EnName], [KrName], [Description], [BeforeAction], [TargetAction], [SelfEffect], [FlyingEffect], [TargetEffect], [Moral], [SkillLevel], [Skill], [Msp], [HP], [ItemGroup], [UseItem], [CastTime], [ReCastTime], [SuccessRate], [Type1], [Type2], [Range], [Etc], [Event] ) VALUES ( 206559, 'Rexenor', 'Rexenor', '??? 300???? ??? 200 ???? ?? ???? ?? ?? ?????', 0, 0, 0, 0, 113, 7, 70, 1065, 400, 0, 0, 0, 0, 8, 100, 1, 0, 0, 1, 0 );
    INSERT INTO MAGIC ( [MagicNum], [EnName], [KrName], [Description], [BeforeAction], [TargetAction], [SelfEffect], [FlyingEffect], [TargetEffect], [Moral], [SkillLevel], [Skill], [Msp], [HP], [ItemGroup], [UseItem], [CastTime], [ReCastTime], [SuccessRate], [Type1], [Type2], [Range], [Etc], [Event] ) VALUES ( 106559, 'Rexenor', 'Rexenor', '??? 300???? ??? 200 ???? ?? ???? ?? ?? ?????', 0, 0, 0, 0, 113, 7, 70, 1065, 400, 0, 0, 0, 0, 8, 100, 1, 0, 0, 1, 0 );


    INSERT INTO MAGIC_TYPE3 ( [iNum], [Name], [Description], [Radius], [Angle], [DirectType], [FirstDamage], [EndDamage], [TimeDamage], [Duration], [Attribute] ) VALUES ( 109554, 'ttt', 'ttt', 0, 0, 8, -1550, 0, 0, 0, 1 );
    INSERT INTO MAGIC_TYPE3 ( [iNum], [Name], [Description], [Radius], [Angle], [DirectType], [FirstDamage], [EndDamage], [TimeDamage], [Duration], [Attribute] ) VALUES ( 110554, 'ttt', 'ttt', 0, 0, 8, -1550, 0, 0, 0, 1 );
    INSERT INTO MAGIC_TYPE3 ( [iNum], [Name], [Description], [Radius], [Angle], [DirectType], [FirstDamage], [EndDamage], [TimeDamage], [Duration], [Attribute] ) VALUES ( 209554, 'ttt', 'ttt', 0, 0, 8, -1550, 0, 0, 0, 1 );
    INSERT INTO MAGIC_TYPE3 ( [iNum], [Name], [Description], [Radius], [Angle], [DirectType], [FirstDamage], [EndDamage], [TimeDamage], [Duration], [Attribute] ) VALUES ( 210554, 'ttt', 'ttt', 0, 0, 8, -1550, 0, 0, 0, 1 );


    INSERT INTO MAGIC_TYPE3 ( [iNum], [Name], [Description], [Radius], [Angle], [DirectType], [FirstDamage], [EndDamage], [TimeDamage], [Duration], [Attribute] ) VALUES ( 210574, 'ttt', 'ttt', 0, 0, 8, -5000, 0, -8000, 20, 1 );
    INSERT INTO MAGIC_TYPE3 ( [iNum], [Name], [Description], [Radius], [Angle], [DirectType], [FirstDamage], [EndDamage], [TimeDamage], [Duration], [Attribute] ) VALUES ( 110576, 'Deadly Fire', 'Deadly Fire', 0, 0, 1, -2000, 0, 0, 0, 1 );
    INSERT INTO MAGIC_TYPE3 ( [iNum], [Name], [Description], [Radius], [Angle], [DirectType], [FirstDamage], [EndDamage], [TimeDamage], [Duration], [Attribute] ) VALUES ( 110576, 'Deadly Fire', 'Deadly Fire', 0, 0, 1, -2000, 0, 0, 0, 1 );
    INSERT INTO MAGIC_TYPE3 ( [iNum], [Name], [Description], [Radius], [Angle], [DirectType], [FirstDamage], [EndDamage], [TimeDamage], [Duration], [Attribute] ) VALUES ( 210561, 'Deadly Fire', 'Deadly Fire', 0, 0, 1, -2000, 0, 0, 0, 1 );
    INSERT INTO MAGIC_TYPE3 ( [iNum], [Name], [Description], [Radius], [Angle], [DirectType], [FirstDamage], [EndDamage], [TimeDamage], [Duration], [Attribute] ) VALUES ( 110561, 'Deadly Fire', 'Deadly Fire', 0, 0, 1, -2000, 0, 0, 0, 1 );
    INSERT INTO MAGIC_TYPE3 ( [iNum], [Name], [Description], [Radius], [Angle], [DirectType], [FirstDamage], [EndDamage], [TimeDamage], [Duration], [Attribute] ) VALUES ( 110569, 'Phoenix Fire', 'Phoenix Fire', 15, 0, 1, -3000, 0, 0, 0, 1 );
    INSERT INTO MAGIC_TYPE3 ( [iNum], [Name], [Description], [Radius], [Angle], [DirectType], [FirstDamage], [EndDamage], [TimeDamage], [Duration], [Attribute] ) VALUES ( 210569, 'Phoenix Fire', 'Phoenix Fire', 15, 0, 1, -3000, 0, 0, 0, 1 );
    INSERT INTO MAGIC_TYPE3 ( [iNum], [Name], [Description], [Radius], [Angle], [DirectType], [FirstDamage], [EndDamage], [TimeDamage], [Duration], [Attribute] ) VALUES ( 110669, 'Frost Ball', 'Frost Ball', 0, 0, 1, -3000, 0, 0, 0, 1 );
    INSERT INTO MAGIC_TYPE3 ( [iNum], [Name], [Description], [Radius], [Angle], [DirectType], [FirstDamage], [EndDamage], [TimeDamage], [Duration], [Attribute] ) VALUES ( 210669, 'Frost Ball', 'Frost Ball', 0, 0, 1, -3000, 0, 0, 0, 1 );




    INSERT INTO MAGIC_TYPE3 ( [iNum], [Name], [Description], [Radius], [Angle], [DirectType], [FirstDamage], [EndDamage], [TimeDamage], [Duration], [Attribute] ) VALUES ( 109649, 'Ilisket', '???? ??? ??? ?? ?????', 0, 0, 1, -2000, 0, 0, 0, 2 );
    INSERT INTO MAGIC_TYPE3 ( [iNum], [Name], [Description], [Radius], [Angle], [DirectType], [FirstDamage], [EndDamage], [TimeDamage], [Duration], [Attribute] ) VALUES ( 209649, 'Ilisket', '???? ??? ??? ?? ?????', 0, 0, 1, -2000, 0, 0, 0, 2 );



    INSERT INTO MAGIC_TYPE9 ( [iNum], [Name], [Description], [ValidGroup], [NationChange], [MonsterNum], [TargetChange], [StateChange], [Radius], [Hitrate], [Duration], [AddDamage], [Vision], [NeedItem] ) VALUES ( 108680, 'ºñ½ºÆ® ÇÏÀ̵ù', 'Àû¿¡°Ô 300%ÀÇ ÇÇÇظ¦ ÁÖ¸ç 5ÃÊ°£ ÀÚ½ÅÀ» Åõ¸í»óÅ·Π¸¸µé¾î ÁI´Ï´Ù.', 0, 0, 0, 1, 2, 0, 100, 5, 0, 100, 0 );
    INSERT INTO MAGIC_TYPE9 ( [iNum], [Name], [Description], [ValidGroup], [NationChange], [MonsterNum], [TargetChange], [StateChange], [Radius], [Hitrate], [Duration], [AddDamage], [Vision], [NeedItem] ) VALUES ( 208680, 'ºñ½ºÆ® ÇÏÀ̵ù', 'Àû¿¡°Ô 300%ÀÇ ÇÇÇظ¦ ÁÖ¸ç 5ÃÊ°£ ÀÚ½ÅÀ» Åõ¸í»óÅ·Π¸¸µé¾î ÁI´Ï´Ù.', 0, 0, 0, 1, 2, 0, 100, 5, 0, 100, 0 );


    INSERT INTO MAGIC_TYPE1 ( [iNum], [Name], [Description], [Type], [HitRate], [Hit], [AddDamage], [Delay], [ComboType], [ComboCount], [ComboDamage], [Range] ) VALUES ( 108673, 'Freezing Daggers', 'Z', 0, 100, 400, 1000, 0, 0, 1, 0, 0 );
    INSERT INTO MAGIC_TYPE1 ( [iNum], [Name], [Description], [Type], [HitRate], [Hit], [AddDamage], [Delay], [ComboType], [ComboCount], [ComboDamage], [Range] ) VALUES ( 208673, 'Freezing Daggers', 'X', 0, 100, 400, 1000, 0, 0, 1, 0, 0 );
    INSERT INTO MAGIC_TYPE1 ( [iNum], [Name], [Description], [Type], [HitRate], [Hit], [AddDamage], [Delay], [ComboType], [ComboCount], [ComboDamage], [Range] ) VALUES ( 105533, 'Ice Berg', 'Ice Berg', 0, 100, 250, 150, 100, 0, 1, 0, 0 );
    INSERT INTO MAGIC_TYPE1 ( [iNum], [Name], [Description], [Type], [HitRate], [Hit], [AddDamage], [Delay], [ComboType], [ComboCount], [ComboDamage], [Range] ) VALUES ( 205533, 'Ice Berg', 'Ice Berg', 0, 100, 250, 150, 100, 0, 1, 0, 0 );
    INSERT INTO MAGIC_TYPE1 ( [iNum], [Name], [Description], [Type], [HitRate], [Hit], [AddDamage], [Delay], [ComboType], [ComboCount], [ComboDamage], [Range] ) VALUES ( 206559, 'Rexenor', 'Rexenor', 1, 100, 250, 0, 100, 0, 1, 0, 0 );
    INSERT INTO MAGIC_TYPE1 ( [iNum], [Name], [Description], [Type], [HitRate], [Hit], [AddDamage], [Delay], [ComboType], [ComboCount], [ComboDamage], [Range] ) VALUES ( 106559, 'Rexenor', 'Rexenor', 1, 100, 250, 0, 100, 0, 1, 0, 0 );

    INSERT INTO MAGIC_TYPE4 ( [iNum], [Name], [Description], [BuffType], [Radius], [Duration], [AttackSpeed], [Speed], [AC], [ACPct], [Attack], [MagicAttack], [MaxHP], [MaxHpPct], [MaxMP], [MaxMpPct], [HitRate], [AvoidRate], [Str], [Sta], [Dex], [Intel], [Cha], [FireR], [ColdR], [LightningR], [MagicR], [DiseaseR], [PoisonR], [ExpPct] ) VALUES ( 108581, 'Fast arrows', 'Fast Arrows', 5, 0, 10, 190, 100, 0, 100, 100, 100, 0, 100, 0, 100, 100, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 );
    INSERT INTO MAGIC_TYPE4 ( [iNum], [Name], [Description], [BuffType], [Radius], [Duration], [AttackSpeed], [Speed], [AC], [ACPct], [Attack], [MagicAttack], [MaxHP], [MaxHpPct], [MaxMP], [MaxMpPct], [HitRate], [AvoidRate], [Str], [Sta], [Dex], [Intel], [Cha], [FireR], [ColdR], [LightningR], [MagicR], [DiseaseR], [PoisonR], [ExpPct] ) VALUES ( 208581, 'Fast Arrows', 'Fast arrows', 5, 0, 10, 190, 100, 0, 100, 100, 100, 0, 100, 0, 100, 100, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 );

    INSERT INTO MAGIC_TYPE5 ( [iNum], [Name], [Description], [Type], [ExpRecover], [NeedStone] ) VALUES ( 206822, 'Purificatory', 'WAS', 2, 0, 0 );
    INSERT INTO MAGIC_TYPE5 ( [iNum], [Name], [Description], [Type], [ExpRecover], [NeedStone] ) VALUES ( 106822, 'Purificatory', 'WASS', 2, 0, 0 );
    Ve Son oLarakta GeLeLim skiLLerin PatchLerine yanlız bütün SkiLLer ÇaLışmıyor burdan söyLiyeyim ve Patch ;

    90 LeveL SkiLL Patch = Cevap Yazdiginiz için tesekkürler.
    90 LeveL SkiLL Patch = http://s1.dosya.tc/file/gcC01o/upLoader_By_XxXRoKaXxX.rar.html



    Bi Teşekkürü Bi Yorumu Çok Görmezsiniz inşaLLah iyi ForumLar Herkese

      Forum Saati Ptsi Haz. 25, 2018 7:40 pm